Main Page

From Sokoban Wiki

(Difference between revisions)
Jump to: navigation, search
m (Welcome to the Sokoban Wiki: Test Wiki on new hoster)
m (Welcome to the Sokoban Wiki)
Line 29: Line 29:
:'''Programs'''
:'''Programs'''
-
:* [[Links | Programs and links]]
+
:* [[First_Sokoban_program | The first Sokoban program]]
 +
:* [[Links | Sokoban Programs and links]]
:* [[feature_list | Sokoban program feature comparisons]]
:* [[feature_list | Sokoban program feature comparisons]]
 +
 +
:'''Solvers statistics'''
:* [[Solver Statistics | Sokoban solver statistics]]
:* [[Solver Statistics | Sokoban solver statistics]]
 +
:'''Development'''
:'''Development'''
:* [[Solver | Solver development]]
:* [[Solver | Solver development]]

Revision as of 21:08, 5 June 2022

Welcome to the Sokoban Wiki

Sokoban is a classic puzzle game invented in Japan. The original game of SOKOBAN was written by Hiroyuki Imabayashi.

Today Sokoban is one of the most popular thought and logic games.

The name comes from Japan and means "warehouse keeper".

As simple as that name is, so is the idea of this game: A level represents a store room, where boxes appear to be randomly placed. You help the warehouse keeper to push the boxes around the maze of the room so that, at the end, all boxes are on marked fields. The only restrictions are that the warehouse keeper can only push a box, never pull, and that just one box may be pushed at a time.

Each level has a different structure, which requires a different solution - often with a different strategy as well. The magic of the game is that boxes, which are out of the way on one move, might be in the way on the next move.

The simplicity of the rules, in combination with the many levels ranging from easy to extremely difficult, have made Sokoban become a real classic.

This Wiki is dedicated to this exciting game.

SokobanWiki Buttons

Add a SokobanWiki Button to your web site.


This Sokoban Wiki was printed on 100% recycled electrons!

Personal tools