General Sokoban information

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Moves parity

The parity of the number of moves of a solution depends on the position of the player when the level has been solved.

Example:

File:MoveParityExample1.png

In this level the move parity is always even when the level has been solved, no matter how the player is moved, since the player must always end at the position left to the box.

The reason for this is that the player can only move up, down, left and right: File:MoveParityExampleWithCheckerboardOverlay.png

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