First Sokoban program
From Sokoban Wiki
(→First Sokoban program) |
m (→First Sokoban program) |
||
Line 16: | Line 16: | ||
You have started a part-time job in a large warehouse company. | You have started a part-time job in a large warehouse company. | ||
- | Your job is to organize 20 warehouse | + | Your job is to organize 20 warehouse buildings. |
- | You must | + | You must organize the boxes in the buildings. |
The boxes are so large that you can only push them one at a time. | The boxes are so large that you can only push them one at a time. | ||
- | If you do a | + | If you do a bad job the boxes will get jammed. |
Hence, you have to be careful. | Hence, you have to be careful. | ||
Line 32: | Line 32: | ||
The boxes have to be placed on the red dots. | The boxes have to be placed on the red dots. | ||
- | + | When the job is done or if you want to start all over again, press the F1-Key. | |
- | + | Press the SPACE key to start! | |
</pre> | </pre> | ||
Revision as of 20:33, 5 June 2022
First Sokoban program
The first commercial Sokoban game was published in December 1982 for NEC PC-8801.
The selling agency was Thinking Rabbit, a software house based in Takarazuka, Japan.
The game was distributed as cassette tape media.
Screenshot of the entry screen of the game:
** Sokoban ** You have started a part-time job in a large warehouse company. Your job is to organize 20 warehouse buildings. You must organize the boxes in the buildings. The boxes are so large that you can only push them one at a time. If you do a bad job the boxes will get jammed. Hence, you have to be careful. 5 Key (Up) 1 Key (Left) 2 Key (Down) 3 Key (Right) The boxes have to be placed on the red dots. When the job is done or if you want to start all over again, press the F1-Key. Press the SPACE key to start!
The game offered 20 levels to be played.
The first 10 levels are common Sokoban levels.
Levels 11 to 20 however contain some destroyable walls. These special walls look the same as the other not destroyable walls. However, the player can walk over these walls from specific sides and thereby destroy the walls.
This is level 15 in the original game:
This is the same level having the destroyable walls highlighted in blue and the direction they can be walked over indicated by small arrows:
The levels first become solvable after destroying these special walls.
Later versions of Sokoban don't contain these special wall type anymore.
The source code of this first Sokoban game was printed in the 1987 book "THE 倉庫番", pages 117-122.