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	<title>Main Page - Revision history</title>
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	<updated>2026-04-17T18:40:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://sokobano.de/wiki/index.php?title=Main_Page&amp;diff=8123&amp;oldid=prev</id>
		<title>Matthias Meger: /* Welcome to the Sokoban Wiki */ added scientific research page</title>
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		<updated>2024-04-23T18:24:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Welcome to the Sokoban Wiki: &lt;/span&gt; added scientific research page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==&amp;#039;&amp;#039;&amp;#039;Welcome to the Sokoban Wiki&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
 &lt;br /&gt;
[[Image:SokobanExample.gif|frame|right|A &amp;#039;&amp;#039;Sokoban&amp;#039;&amp;#039; puzzle being solved]]&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Sokoban&amp;#039;&amp;#039;&amp;#039; is a puzzle video game in which the player pushes boxes around in a warehouse, trying to get them to storage locations. &lt;br /&gt;
&lt;br /&gt;
The game was designed in 1981 by Hiroyuki Imabayashi, and first published in December 1982.&lt;br /&gt;
The original game of SOKOBAN was written by Hiroyuki Imabayashi.&lt;br /&gt;
&lt;br /&gt;
Today Sokoban is one of the most popular thought and logic games.&lt;br /&gt;
&lt;br /&gt;
The name comes from Japan and means &amp;quot;warehouse keeper&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
As simple as that name is, so is the idea of this game: &lt;br /&gt;
&lt;br /&gt;
A Sokoban puzzle represents a store room, where boxes appear to be randomly placed.&lt;br /&gt;
You help the warehouse keeper to push the boxes around the maze of the room so that, at the end, all boxes are on marked fields.&lt;br /&gt;
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The only restrictions are that the warehouse keeper can only push a box, never pull, and that just one box may be pushed at a time.&lt;br /&gt;
&lt;br /&gt;
Each puzzle has a different structure, which requires a different solution - often with a different strategy as well.&lt;br /&gt;
The magic of the game is that boxes, which are out of the way on one move, might be in the way on the next move.&lt;br /&gt;
&lt;br /&gt;
The simplicity of the rules, in combination with the many puzzles ranging from easy to extremely difficult, have made Sokoban become a real classic.&lt;br /&gt;
 &lt;br /&gt;
This Wiki is dedicated to this exciting game.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;box margin-3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;title&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;Contents&amp;lt;/div&amp;gt;&lt;br /&gt;
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:&amp;#039;&amp;#039;&amp;#039;Information&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:* [[The rules of the game]]&lt;br /&gt;
:* [[How to play Sokoban]]&lt;br /&gt;
:* [[Moves vs. Pushes]]&lt;br /&gt;
:* [[Deadlocks]]&lt;br /&gt;
:* [[Scientific research]]&lt;br /&gt;
:* [[level format | The level format]]&lt;br /&gt;
:* [[general Sokoban information | General Sokoban information]]&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Programs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:* [[First_Sokoban_program | The first Sokoban program]]&lt;br /&gt;
:* [[Links | Sokoban Programs and links]]&lt;br /&gt;
:* [[feature_list | Sokoban program feature comparisons]]&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Solvers statistics&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:* [[Solver Statistics | Sokoban solver statistics]]&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Development&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:* [[Solver | Solver development]]&lt;br /&gt;
:* [[Optimizer | Optimizer development]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SokobanWiki Buttons ==&lt;br /&gt;
&lt;br /&gt;
Add a SokobanWiki [[Buttons|Button]] to your web site.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;This Sokoban Wiki was printed on 100% recycled electrons!&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Matthias Meger</name></author>
	</entry>
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